Easy Filters
Pixelate
Turn the picture into big 20-pixel-style blocks: 40 × 30 cells.
How this challenge works
You write a fragment shader that draws the picture above, live in your browser. A match bar shows how close you are, and the score combines accuracy, code size (the par is 717 characters in Unity (Built-in)) and GPU speed. Work in HLSL, GLSL, WGSL, Metal or Godot and export the result when you are done.
The numbers you need
- Cells
float2(40.0, 30.0)- Trick
sample the scene at the center of the pixel's cell instead of at the pixel itself
Helper functions provided
The toolbox has: scene(). Add them above your frag function with one click.
Solve it in your language
Unity (Built-in), Unity (URP), Unreal, Shadertoy / WebGL, OpenGL (LWJGL, raylib), three.js, GameMaker, LÖVE (Lua), Godot, Apple (iOS, macOS), WebGPU / Bevy.
Start coding