Easy PatternsAnimated
Dot wave
A 30 × 22.5 grid of dots whose size ripples diagonally.
How this challenge works
You write a fragment shader that draws the picture above, live in your browser. A match bar shows how close you are, and the score combines accuracy, code size (the par is 332 characters in Unity (Built-in)) and GPU speed. Work in HLSL, GLSL, WGSL, Metal or Godot and export the result when you are done.
The numbers you need
- Grid
uv * float2(30.0, 22.5)- Phase
time * 3.0 + (cell.x + cell.y) * 0.4- Size
r = 0.1 + 0.3 * (0.5 + 0.5 * sin(phase))- Edge
smoothstep(r - 0.04, r, dist)- Colors
float3(0.06,0.06,0.12) / float3(0.4,0.9,1.0)
Solve it in your language
Unity (Built-in), Unity (URP), Unreal, Shadertoy / WebGL, OpenGL (LWJGL, raylib), three.js, GameMaker, LÖVE (Lua), Godot, Apple (iOS, macOS), WebGPU / Bevy.
Start coding